1. 22:11 20th Sep 2014

    Notes: 11

    Reblogged from 120-cell

    Tags: 120shit

    120-cell:

    STREAMING LOOK AROUND YOU

    Starting at 10:10

    STARTING NOW!!!!

     
  2. 21:59

    Notes: 11

    Reblogged from 120-cell

    Tags: 120stream

    STREAMING LOOK AROUND YOU

    Starting at 10:10

     
  3. 21:31

    Notes: 1

    Tags: 120shit

    my washing machine isn’t draining and my waterlogged laundry is too heavy to put in the dryer

    i hate everything

     
  4. 20:23

    Notes: 268

    Reblogged from awexomecross98

    Tags: !!!!!!!!

    weeaboo-chan:

    big sea friend

     
  5. 19:08

    Notes: 3

    Tags: 120shit

    I’m planning on streaming LOOK AROUND YOU at some point tonight.

    Maybe at midnight, Pacific time? Or potentially a little earlier.

    I shall update as the night progresses.

     
  6. 19:01

    Notes: 4

    Tags: 120shit

    I BOUGHT ICELANDIC VODKA.

     
  7. 16:09

    Tags: 120shit

    the class definition for amiten game objects already has a “bool active” member that is currently not used in any meaningful way

    i subconsciously planned an object pooling pattern from the start and just forgot about it

     
  8. 15:56

    Tags: 120shit

    i really want to implement object pooling in amiten, but i’ll feel very silly if pre-allocating the bullets causes more of a slowdown than calling the new operator every time a bullet is shot…